Zatch Bell! Mamodo Fury
Walkthrough
Version 0.1
11/10/06
Author: Joe-kun
E-mail: joekun626@gmail.com
Sections: (Use Ctrl + F to find something fast!)
1. Update History
2. Introduction
3. What is Zatch Bell?
4. Controls and Basic play
5. When playing as Mamodo
6. Main Story
7. Zatch’s Diary
8. Characters (Unlocking them)
9. 4P Mode
10. Gallery Mode
11. Arcade Mode
12. Extras
1. Update History
11/10/06 - Started FAQ.
1/05/07 - Added 4P Mode and some info between battles (What difficulty you
have to be on.)
1/06/07 - Updated a new strategy for Bari and added the correct way to win
Zofis’ 2nd battle, along with a strategy for it. Fixed some spelling errors.
Added how to unlock Victoream’s arcade mode.
1/15/07 - Fixed some spelling errors, and added websites to the list of who
can post this.
6/1/07 - Made some minor corrections in spelling and battles.
10/26/07 - Read through and added some "fun facts" to a few things and made
some minor
corrections. Will probably continue until it’s perfect.
2. Introduction
Welcome! This is my first FAQ ever! I’m at the board a lot for this game, and
I’ve noticed that the same questions get asked repeatedly, so I’m here to fix
that problem. Anyone who would rather not wait for your answer in the message
board should probably check this out. I will not be using the Japanese names,
but will stick to the dubbed version names to prevent confusion.
3. What is Zatch Bell?
Zatch Bell! (or Konjiki no Gash Bell!! in Japan,) is about a 14 year-old
genius, named Kiyo Takamine who thinks the world is just a bore. This goes on
until his 14th Birthday, when a strange blonde boy bursts through his window.
Enter Zatch Bell, who was found by Kiyo’s father in England, and promised him
that he would help Kiyo change and become a better person. Kiyo didn’t have
a clue what his future would hold, but it turns out Zatch is a creature called
a "Mamodo", and he has magical powers! Zatch came with a red book that, when
read by Kiyo (and Kiyo only) can make him blast lightning from his mouth! I
won’t ruin any more, because I bet everyone reading this already
knows the story. Enjoy the FAQ!
4. Controls and Basic Play
Just the controls and a few things you should know when playing.
Analog Sticks or Directional Buttons: Move character, adjust camera, select
an option.
Square: Cast Spells, they differ depending on how long you hold the button.
Circle: Physical attack. When playing as the human, this will be a "book swat",
allowing you to knock your opponent’s book away, if it hits correctly. If
you’re the Mamodo, it’s just a physical attack, you can hit both the human or
opponent Mamodo, your choice.
X: Jump, Approve an option (Like selecting to go into Story mode, etc.)
Triangle: Defensive spell (Or the 2nd spell you can choose with Square.)
Start: Pause Game
L1: Targeting Mode
R1: Dash
R2: Select between Human or Mamodo
5. When playing as a Mamodo
Pressing R2 while playing as the human will allow you to switch characters, and
play as the Mamodo. This can be both good and bad. While playing as the Mamodo,
you can run freely and attack faster, plus your spell meter will raise quickly.
But, your human will stay in the place you left him/her, and is open for any
attack. If possible, hide your human behind an invincible object (something
that can’t be destroyed, such as a building) and then attack.
Also, it takes a bit for a spell to cast. It’s easier to run free as the
Mamodo, then quickly switch to the human and cast a spell, then switch back.
Takes some getting used to.
6. Main Story
I’ll skip the cutscenes and just get straight to the fighting, as I’m sure
that’s why you’re here. I won’t be fancy and post the EXACT condition to win,
I’ll just tell you exactly what to do.
NOTE: I don’t have space to throw in all 3 difficulties, so just use these as
tips for all 3.
Fight 1: Zatch VS Reycom
Battle Requirements: Win before time runs out (or before you run out of health)
This guy can be a big jerk to beginners. Dash as much as needed to avoid Gikor
and anything else he throws at you. Use Zaker as much as possible, but make
sure to not let the spell meter get too low, as casting while you don’t have
enough power lowers your stage rank. Just keep on fightning!
After the 1st battle, you’ll get a new spell! "RASHIELD!" This spells helps
occasionally, but .. it isn’t that great. Dashing is still better. Anyway, for
this battle, just cast Rashield anytime you think you can’t avoid Gikor, and
keep on blasting Zaker until he’s down.
Congratulations, you have 2 spells!
Fight 2: Zatch VS Sugino
Battle Requirements: Battle 1, just survive. Battle 2, WIN!
Okay, Battle 1 can be VERY difficult, depending on how good you are. Basically,
just run around and cast Rashield 3 or 4 times everytime a spell is cast so you
won’t take damage. If you can survive long enough, you’ll win. To get a good
rank, try to not get hit as much as possible, and don’t drop your book by
getting hit.
Battle 2: They tend to dash, so be ready to cast Zaker again if Sugino and his
partner keep avoiding it. Watch out for the puddles of goo on the ground, or
you’ll get stuck and will have to dash out of it. Just keep blocking with
Rashield, and casting Zaker, and you should be fine. If possible, try knocking
the book away from the human, but don’t risk it if your health is low. "Juron"
can hit you from ANYWHERE, so dash the SECOND you hear that spell. His other
spells are just spiked balls that fly towards you, and purple gas that take
almost half of your health from one hit, so again, cast Rashield when needed.
Fight 3: Zatch VS Kolulu
Battle Requirements: Battle 1, knock the book away. Battle 2, WIN!
Battle 1: Cast Zaker to knock Kolulu down (hopefully, or just distract her) and
use Kiyo to hit the book from Lori’s hands (Hitting her with the circle button)
Just keep trying, it isn’t that hard, no matter what mode you’re on. This took
me 3 hits to knock it away. Switch to Zatch for a few seconds and knock Kolulu
down, then switch to Kiyo and hit Lori, if needed.
Battle 2: Just cast Zaker over and over (This will be the main strategy for a
while,) and control Zatch by himself and try hitting Kolulu or Lori if
you’re out of spell power. Also, if you’re low on health, watch for the raining
Yellowtail (fish) to regain some health.
Fight 4: Zatch VS Fein
Battle Requirements: For both battles, just WIN!
Battle 1: Slightly difficult, as practically everything around you can be
destroyed. Just watch out for flying pieces of debris (rock on the ground) and
you’ll be fine. Also, one of Fein’s spells places him behind you, so anytime
you hear a screeching noise (think of a car’s tires when it stops quickly) make
sure you dash away, or use Rashield. This may take you a try or two to win.
After you win, you get the 3rd spell, JIKERDOR!
Battle 2: The same as the 1st, just now you’re on the roof, and pipes can fly
at you. Jikerdor, the 3rd spell on your spell bar, will stick the opponent to
anything metal in the area, as long as it hits. If you’ve seen the episode with
Fein in it, you’ll know what I’m talking about. Jikerdor isn’t required to beat
him, it just helps. While Fein (or his partner) is stuck, attack the other
opponent. If attacking Fein, cast spells, if attacking the human, try to swat
the book away.
Fight 5: Zatch VS Eshros
Battle Requirements: Battle 1, Defend the school! Battle 2, WIN!
Battle 1: THIS IS VERY HARD. VERY, VERY HARD. You have to stop Eshros from
destroying the building, but really all you have to do is keep their attention
from the school until time runs out. In Normal and Hard modes, this is very
difficult, and you WILL get frustrated. Don’t give up! If you pay attention,
you’ll notice that after they run, they’ll pause and look in the direction
they’re going to attack in. Zaker IMMEDIANTLY. If they don’t move afterwards,
Zaker again. Also, use L1 to target the human, it’s much easier than attacking
Eshros.
When they stand at the corner of the building, DO NOT CAST ZAKER. Use
Zatch and QUICKLY hit Eshros down, then the human. If you hit the human first,
Eshros will knock you down and it’ll take FOREVER to get back up. If you cast
Zaker while they’re at the corner of the building, you will damage the school,
which would MAKE YOU LOSE QUICKER. Please take that tip, and try knocking the
book away when possible, as usual.
Battle 2: Not that bad. He’s tough, but just use our current strategy: Zaker
and Rashield, and use Zatch on his own once in a while. Keep this up, maybe use
Jikerdor if needed, and this battle will be yours. Also, one of his spells
will just blast rocks at you. Just watch their shadows, simply run out
of the way, and continue the Zaker casting.
Fight 6: Zatch VS Robnos
Battle Requirements: Battle 1, win with Jikerdor, Battle 2, win by hitting
stuff.
Battle 1: "Solve Robnos’ Riddle" isn’t really a good way to say how to win.
Basically, just attack him like normal. But, when you get his health bar empty,
you still don’t win. Just hit him with Jikerdor
(when his health bar is empty,) and the battle’s over.
Battle 2: The description for this one is kind of strange. "Inflict damage
using objects"? Oh well. Basically, instead of attacking them, try to blast at
the boxes, shelves, and anything around you. Just DO NOT BE CLOSE TO THEM. Use
Zatch by himself, quite a distance away from what you want to hit, and use
Zaker. Make sure you’re not Kiyo, because casting Zaker as him will just make
Zatch aim at Robnos. Hope that Robnos is near what item you hit, or try to hit
items near him, and keep hitting him with Zaker once in a while, and you’ll
win. Isn’t Robnos ugly with 3 eyes?